Barfight Fork

“Oh, it’s a fork alright. A two-pronged, ale-soaked, face-stabbin’ fork of vengeance!”

Most tavern weapons are improvised: broken bottles, chair legs, fists. But some genius decided to improve the improv. The Barfight Fork is what happens when a dwarven cook, a drunken artificer, and a brawl collide. The result? A weapon forged from old skewers, pot handles, and a cursed iron ladle, all twisted together into one glorious, violently pointy utensil.

Mike keeps it behind the bar. Says it's only come out twice. The last time? Ended with three teeth in a stew pot and a very apologetic ogre.

📌 Because sometimes ya don’t want subtlety. Ya want splinters and screams.
👉 Grab the Barfight Fork and let the tavern tremble. Find more glorious nonsense at the Tavern Armory, or stab us a message here.

Barfight Fork – Weapon Stats

Weapon Type: Martial Melee Weapon (Reach, Two-Handed)
Damage: 1d8 piercing
Properties: Reach, two-handed (requires attunement)
Special: Utensil of Mayhem

  • Crowd Control:
    The Fork can target up to three creatures within 5 feet of each other when used with a special shove attack (once per short rest). Targets must each make a Strength saving throw (DC 14) or be knocked prone or pinned (wielder’s choice).

  • Flip the Table (1/day):
    As an action, the wielder can slam the Fork into the ground or a solid table, creating a shockwave that shoves all enemies within 10 feet back 10 feet and forces a Dex save (DC 15) or fall prone. Enemies holding mugs, bottles, or tableware have disadvantage.

  • Tavern Terror:
    If used in a tavern, inn, pub, feast hall, or similar setting, the Fork deals +1d4 bonus damage, and its wielder gains advantage on Intimidation checks.

  • Cursed – Smells Like Home:
    While attuned, the wielder is constantly hungry and must succeed a DC 12 Wisdom save every long rest or spend their downtime overindulging, losing 1 hit die to “recovery bloat.”

GM Notes:

Drop this weapon into bar brawls, goblin kitchens, or cursed feasting halls. It’s not subtle. It’s not elegant. It’s pure chaos with a handle. Great for comedic players, rowdy monks, or anyone who wants to play a tavern-born legend. The “Flip the Table” ability is a crowd-favorite—use it to scatter minions or slam open a chase scene.

📌 When the fists fly and mugs shatter, ya don’t reach for a sword. Ya reach for the Fork.
👉 For more weapons that shouldn’t exist but absolutely do, check out the Tavern Armory. Or if ya got a weird item of yer own, tell us about it—we might just add it to the rack.

FAQ

Q: Can the Fork really hit three creatures at once?
A: Only with that special shove attack, lad. You ain’t skewerin’ three orcs with one swing. Yer not that legendary. Yet.

Q: Does “tavern” include ships or banquet halls?
A: Aye, if there’s ale on the table and regrets in the air, the Fork’s happy.

Q: What happens if a player uses it in every fight?
A: Then they’ll be hungry, smelly, and stabbin’ folks with a fork. Which sounds like a Mike’s Tavern regular to me.

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Shiv of the Condemned